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> map etl_adlernest
Wolf Enstein
post Feb 19 2019, 02:52 PM
Post #16


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QUOTE (macbeth @ Feb 19 2019, 03:51 AM) *
Thanks you Wolfie


You're welcome, Kate, I'm just waiting for a reply from DRH, to see if he's okay with me editing his map script.


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Meister Gandalf
post Feb 19 2019, 07:53 PM
Post #17


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Thnx for the work to all of you - for all the new maps and botfiles
gonna give them a try
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Wolf Enstein
post Feb 19 2019, 07:59 PM
Post #18


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QUOTE (Meister Gandalf @ Feb 19 2019, 09:53 PM) *
Thnx for the work to all of you - for all the new maps and botfiles
gonna give them a try



Many thanks to you too, Gandalf, also to all those folk just like you, who continue to support our Wolfenstein Community respect.gif .


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Devils Right Han...
post Feb 19 2019, 09:33 PM
Post #19


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wait the dump obj.data i add from adlernest final ,so itz not my fault when some line is missing,ok we go ahaed with this new obj.data ,i must tell wolfiles now to add this as a fixed 1.2,im not making a beta1.3 of a missing line XD


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Wolf Enstein
post Feb 19 2019, 10:26 PM
Post #20


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QUOTE (Devils Right Hand @ Feb 19 2019, 10:33 PM) *
...im not making a beta1.3 of a missing line XD



You can do this in the same way I did it, DRH, just open the ".pk3" and edit the map script file by adding the line - wm_announce "Axis have returned the documents!"

It would take you about one minute to do this nicken.gif .


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Devils Right Han...
post Feb 19 2019, 10:35 PM
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yea but you have do it, so i dont need do it anymore,this 1.1 can be as a fixed like i say above


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Wolf Enstein
post Feb 20 2019, 12:41 AM
Post #22


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Sure, no problem, DRH, I'll ad the line nicken.gif .


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$mart
post Feb 25 2019, 11:21 AM
Post #23


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Thx for your work: map is beautiful and bots are not stupid xD

Long Life to ET !


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Wolf Enstein
post Feb 25 2019, 01:41 PM
Post #24


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QUOTE ($mart @ Feb 25 2019, 01:21 PM) *
.....and bots are not stupid xD



Thanks, mate thanks.gif .


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Ronboy
post Feb 25 2019, 10:28 PM
Post #25


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QUOTE ($mart @ Feb 25 2019, 05:21 AM) *
Thx for your work: map is beautiful and bots are not stupid xD

Long Life to ET !


I agree; when bots are being stupid on a map, it makes the gameplay boring, which is why I prefer to play with human players when I'm playing a multiplayer game. nicken.gif


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Devils Right Han...
post Mar 8 2019, 03:03 PM
Post #26


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last try beta 1.3 out

= Changelog drh_adlernest beta 1.3=

lower the bushes hight,a couple from 1.2 to 0.8-0.6
remove some crates at the door control storage,that players dont have enough space
remove crates at deliver docs

there was some problem with the map that some chinese report bugs/fedback to etl team and not the mapper who maked the map,so i rename it drh_ and you public the map as Devils Right Hand_adlernest and not etl anymore
fedback for chinese, open the .pk3 ,open the readme, read the readme,post fedback

download - https://ufile.io/25o7i


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Wolf Enstein
post Mar 8 2019, 03:56 PM
Post #27


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Ah, I see, they sent the bug reports to the wrong website, mate. No problem, we'll advertise the map as you wish, thanks for the update nicken.gif .


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Wolf Enstein
post Mar 11 2019, 07:25 PM
Post #28


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I've added the "wm_announce" line to the map script in this version too, DRH, this means you now have set of fully functioning botfiles available for this new map version nicken.gif .


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