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(*) We decide finally which news will be published or not. Not published news remains here only if it is acceptable.
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(*) On decide a la fin, laquelle des news va etre publie und laquelle non. News non publies restent dans ce forum, sauf si elle est inacceptable!
 
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> new etmap
macbeth
post Mar 25 2021, 01:57 PM
Post #1


Group Icon Lieutenant Colonel

Group: Members

Joined: 12-February 11
From: France
Member No.: 97334



Teuthis mades a new et map

https://ets-clan.com/index.php?/files/file/...reverse_b3/plus custom botfiles to test atm


we are testing it atm IP 108.61.18.109:27920


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Wolf Enstein
post Mar 25 2021, 04:42 PM
Post #2


Group Icon General of the Army

Group: Management

Joined: 5-August 05
From: Scotland
Member No.: 12398



QUOTE (macbeth @ Mar 25 2021, 12:57 PM) *
Teuthis mades a new et map

https://ets-clan.com/index.php?/files/file/...reverse_b3/plus custom botfiles to test atm


we are testing it atm IP 108.61.18.109:27920


Thanks for the news, Kate thanks.gif .

I wondered what happened to Teuthis, he spoke about the map, created a 'beta1' version and then disappeared. It's good to see an updated release of the map now. Is this an official release of the map and he'd like us to advertise it, or is he another one of these 'boycott Splatterladder' hypocrites whistling.gif ?

grin.gif

Also, where are the botfiles for the map, or are you asking for botfiles to be made for it? I'm busy making new botfiles for another map at the moment, so I can't make them just now gruebel.gif .


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Teuthis
post Mar 25 2021, 08:07 PM
Post #3


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Joined: 12-August 14
Member No.: 439171



QUOTE (Wolf Enstein @ Mar 25 2021, 04:42 PM) *
QUOTE (macbeth @ Mar 25 2021, 12:57 PM) *
Teuthis mades a new et map

https://ets-clan.com/index.php?/files/file/...reverse_b3/plus custom botfiles to test atm


we are testing it atm IP 108.61.18.109:27920


Thanks for the news, Kate thanks.gif .

I wondered what happened to Teuthis, he spoke about the map, created a 'beta1' version and then disappeared. It's good to see an updated release of the map now. Is this an official release of the map and he'd like us to advertise it, or is he another one of these 'boycott Splatterladder' hypocrites whistling.gif ?

grin.gif

Also, where are the botfiles for the map, or are you asking for botfiles to be made for it? I'm busy making new botfiles for another map at the moment, so I can't make them just now gruebel.gif .



Hey folks,
sorry for being late to the party. I apologise for being a bit silent and slow these days. I was swamped with family and work obligations. The beta3 is still up for you all to test, but the map is stable and plays well. I am open for criticism and wishes for the final version. I am deeply grateful that ETS tested the map, their comments have significantly improved the map.

and I am a great fan of splatterladder by they way :)

and please feel free to advertise the map.

btw. I am working on an axis attack version of goldrush. But I need to get a bit out of my way to continue working on it. Too much to do work-wise......

best!
T

This post has been edited by Teuthis: Mar 25 2021, 08:12 PM
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Wolf Enstein
post Mar 25 2021, 09:44 PM
Post #4


Group Icon General of the Army

Group: Management

Joined: 5-August 05
From: Scotland
Member No.: 12398



QUOTE (Teuthis @ Mar 25 2021, 07:07 PM) *
I am deeply grateful that ETS tested the map, their comments have significantly improved the map.


Yes, Kate is always a good help to the community.



QUOTE (Teuthis @ Mar 25 2021, 07:07 PM) *
...and I am a great fan of splatterladder by they way :)


super.gif


QUOTE (Teuthis @ Mar 25 2021, 07:07 PM) *
...please feel free to advertise the map.


Will do, mate zwink.gif .


QUOTE (Teuthis @ Mar 25 2021, 07:07 PM) *
btw. I am working on an axis attack version of goldrush. But I need to get a bit out of my way to continue working on it. Too much to do work-wise...


I'm looking forward to playing that version, Teuthis.


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macbeth
post Mar 25 2021, 10:11 PM
Post #5


Group Icon Lieutenant Colonel

Group: Members

Joined: 12-February 11
From: France
Member No.: 97334



QUOTE (Wolf Enstein @ Mar 25 2021, 09:44 PM) *
QUOTE (Teuthis @ Mar 25 2021, 07:07 PM) *
I am deeply grateful that ETS tested the map, their comments have significantly improved the map.


Yes, Kate is always a good help to the community.



QUOTE (Teuthis @ Mar 25 2021, 07:07 PM) *
...and I am a great fan of splatterladder by they way :)


super.gif


QUOTE (Teuthis @ Mar 25 2021, 07:07 PM) *
...please feel free to advertise the map.


Will do, mate zwink.gif .


QUOTE (Teuthis @ Mar 25 2021, 07:07 PM) *
btw. I am working on an axis attack version of goldrush. But I need to get a bit out of my way to continue working on it. Too much to do work-wise...


I'm looking forward to playing that version, Teuthis.


Since a while now I am not adding anymore the botfiles for our download sections

If you need them I will give you on our site

Teuthis had a lot to do for this map but all seems fine now


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Wolf Enstein
post Mar 25 2021, 10:30 PM
Post #6


Group Icon General of the Army

Group: Management

Joined: 5-August 05
From: Scotland
Member No.: 12398



QUOTE (macbeth @ Mar 25 2021, 09:11 PM) *
Since a while now I am not adding anymore the botfiles for our download sections

If you need them I will give you on our site.


Okay, Kate, I'll get the botfiles there, thanks again nicken.gif .


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ETc|Jay
post Apr 5 2021, 06:45 PM
Post #7


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Joined: 21-November 05
From: etclan.de:27960
Member No.: 18126



@Teuthis

is it possible to add spawnable command post for allies at fueldump_reverse map?


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Teuthis
post Apr 6 2021, 07:34 PM
Post #8


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Joined: 12-August 14
Member No.: 439171



QUOTE (ETc|Jay @ Apr 5 2021, 06:45 PM) *
@Teuthis

is it possible to add spawnable command post for allies at fueldump_reverse map?


Yes, sure. I assume you mean only at the allies CP, no? I asked for this actually when you guys tested the beta3 but the response was that it’s not needed atm. But if people think it’s good to spawn at the allied cp, then I can easily implement this in the final version. Not sure letting axis spawn at the axis cp is a good idea though.
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ETc|Jay
post Apr 7 2021, 06:35 AM
Post #9


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Group: Members

Joined: 21-November 05
From: etclan.de:27960
Member No.: 18126



just allies cp, thanks.


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daredevil
post Apr 14 2021, 07:40 PM
Post #10


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Joined: 10-November 08
From: US
Member No.: 78526



Can some improvements related to FPS be made? Original fueldump lags with higher player count and also has entity issue sometimes. Also it would be nice to add some sniper places. Not to deviate too much from original map but some subtle changes, would add some interesting things to game play.


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Teuthis
post Apr 15 2021, 05:58 PM
Post #11


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Member No.: 439171



Fueldump has a lot of open field, which all needs to be rendered in game. The more players are on the map, the more needs to be rendered at a time, which causes the lags. The only way to change this is to decrease the field of view, means I would need to place large mountains in the middle that block Vis. This would destroy the beauty of the map unfortunately and would not be liked I guess. And everything I add to enhance sniping would further decrease FPS I’m afraid since all this would need to be rendered and increases VIS data size. So i’m afraid we have to live with it.
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