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> [MAP] Capuzzo Airport Final is released!
Sage
post Apr 25 2015, 11:48 PM
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Hello!

I can finally say it is here!! Capuzzo Airport Final version is released!

Link to the Official release thread:

http://forums.warchest.com/showthread.php/...o-Airport-Final!




Thank you to everyone who was there!















This post has been edited by Sage: Apr 25 2015, 11:50 PM
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CS|kOoL
post Apr 26 2015, 07:12 PM
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Thanks for your hard work since any years and thanks too for sharing this great new !


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Wolf Enstein
post Apr 27 2015, 11:55 AM
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Superb as always, Sage. Many thanks to you and Pegazus for all your hard work and dedication, it's very much appreciated cheers.gif .


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FlyingdutchmaN
post Apr 29 2015, 06:45 PM
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We loaded this up last night and will be putting it through the wringer tonight @ etforever.com

Thanks for your hard work on finalizing this great map!

This post has been edited by FlyingdutchmaN: Apr 29 2015, 06:46 PM
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lolroy
post May 1 2015, 01:55 AM
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Hello,

Thanks for completing the map, i've been testing it and the FPS improvement is really good :)

To complete this awesome map, for those who run omnibot in their server at some point, they would notice since b3 or b4 the bots started to go back to barrier 2 once tank has passed it.I started from beta1 waypoint/script (because I didn't see someone bothered to fix the stuckages) and modified the waypoints, fixing spawn exits, CP area and the new obstacles put in this final version, so bots don't get stuck.

The problem that bots didn't want to play once they past barrier #2 was because the announcements changed at all in mapscript, so the actions weren't triggered and bots got lost.

I attach the three files here, hope it's useful for someone else besides me, and thanks to the map creator and whoever did the waypoints / script to this map all was much easier for me today thanks to both grin.gif

Install: Put these three files inside /omni-bot/et/nav in your server.

This post has been edited by lolroy: May 1 2015, 02:02 AM
Attached File(s)
Attached File  capuzzo_waypoints.zip ( 83.95K ) Number of downloads: 70
 
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Wolf Enstein
post May 1 2015, 01:42 PM
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Thanks a lot, Roy, just what we were looking for cheers.gif .


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Sage
post May 2 2015, 10:15 AM
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Thanks a lot for the waypoints, lolroy! :)
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CS|kOoL
post May 4 2015, 01:54 PM
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Thx lolroy !!

It would be good to add the wp in the archive Winrar of the map , AIO...

I say it for making the life easier for the next guys :)


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Sage
post May 4 2015, 03:48 PM
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QUOTE (CS|kOoL @ May 4 2015, 03:54 PM) *
Thx lolroy !!

It would be good to add the wp in the archive Winrar of the map , AIO...

I say it for making the life easier for the next guys :)


You are very right with this. Should just request them prior to release or learn to do them myself. :)
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lolroy
post May 4 2015, 04:20 PM
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I also posted them at omnibot forums, I hope they add them to their svn :)

I just Google "omnivot svn" and navigate trough it, check the map name and. Download/install :)
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CS|kOoL
post May 26 2015, 01:02 PM
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Hi,

Thanks to -SSF- Sage and Pegazus for this final version , it is just a masterpiece !!



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