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> Rules / Regeln

- no copy 'n paste, only your own words (quoting is possible)
- please write in English which sounds sense (orthography should be recognizable)
- no rumours, no clan-news (except larger events)
- always with list of reference/originator
- please create compact news, 4-10 lines, colors, bold and cursive fontype is allowed

(*) We decide finally which news will be published or not. Not published news remains here only if it is acceptable.
- kein Copy&Paste, nur eigene Worte (Zitat möglich)
- bitte vernünftiges Deutsch mit erkennbarer Rechtschreibung ;)
- keine Gerüchte, keine Clannews (ausgenommen größere Veranstaltungen)
- immer mit Quellen- oder Urheberangabe
- bitte kompakte News, 4-10 Zeilen, Farbe, fett, kursiv möglich

(*) Wir entscheiden letztlich, welche News veröffentlicht wird und welche nicht. Nicht veröffentlichte News bleiben hier in diesem Forum bestehen, es sei denn sie sind für uns inakzeptabel.
- pas de copier coller, vos propres mots (citations possible)
- lisible et sans fautes ;)
- pas de "on dit", pa de news des clans (sauf les grandes manifs)
- toujours citer les sources
- essaies de faire compact, 4 - 10 lignes, couleur, gras possible

(*) On decide a la fin, laquelle des news va etre publie und laquelle non. News non publies restent dans ce forum, sauf si elle est inacceptable!
> EnemyTerritory Map-Release : UrbanTerritory44 (Beta1)
StoerFaktoR
post Jul 2 2016, 07:29 AM
Post #1


Group Icon Colonel

Group: Members

Joined: 26-April 10
From: Düsseldorf
Member No.: 91640



UrbanTerritory 44 (Beta1)
by StoerFaktoR and Fabi





Idea and original map created in 2003 by arobeuze
Rebuild in 2016 by StoerFaktoR and Fabi

This is the first public beta version and some bugs and errors may still exist.
If you find bugs or you have ideas to making better this map you can contact us on http://combat-funzone.de

Briefing:
The Axis have to destroy the Safe,
steal the Combat Maps and bring them to the Truck!

Note:
Waypoints for Omnibot0.85 are included...
They are not perfect and not finished atm but the bots should know what they have to do ;)

Todo:
[*]Adding more details on streets and buildings
[*]better optimization of the map..??
[*]completing waypoints...
[*]Some other nice ideas???

IMG1 IMG2 IMG3 IMG4 IMG5

Download
Download Mirror


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SL.Baldi
post Jul 6 2016, 10:04 AM
Post #2


Group Icon Master Sergeant

Group: Management

Joined: 21-April 08
From: Deutschland - Germany
Member No.: 70785



verry nice Map cheers.gif

good work Fabi & Stoer respect.gif

https://www.dsk-et.de/thread-351.html

or testing here : 85.93.89.82:27962 DSK GERMAN Nq







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